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Wii emulator channels
Wii emulator channels











wii emulator channels
  1. #WII EMULATOR CHANNELS MOD#
  2. #WII EMULATOR CHANNELS SERIAL#
  3. #WII EMULATOR CHANNELS DOWNLOAD#

Added a "WiiuPro" button on the button mapping menu, the options is just for completeness, since the controller mappings are shared between the wiiupro and the classic controller.Added a Screenshot button (under the game settings options, the video scaling option must be set to default otherwise screenshot looks smaller and with black borders around it, also screenshot folder must already exist otherwise a folder error will popup).Added a background to the preview image.Increase preview image size and reduce game list width.Added SuperrSonic's Wii Virtual Console Palette.Added FIX94's WiiUPro controller support.Added Cebolleto's preview image support.

wii emulator channels

  • Added tueidj's TLB VM (w/ ARAM storage) for ROM and other data storage.
  • Merged in changes from FCEUX (up to r2951).
  • Changed the savestate cursor box color (in order to match the emu's color design).
  • Added SuperrSonic's 3DS Virtual Console palette.
  • #WII EMULATOR CHANNELS MOD#

  • Merged Emu_kidid's 3.3.5 mod version with Zopenko's 3.3.4 mod version.
  • wii emulator channels

  • Removed the "Reset" and "Power On" messages when loading and reseting a game (Messages were added on ver 3.3.5 MOD).
  • Added option to disable / enable the Virtual Memory messages on the settings menu.
  • Reverted FDS file in order to fix Disk System support (thanks to Burnt Lasagna) (Support was broken on ver 3.3.5 MOD).
  • Added a new window when selecting a color palette (in order to avoid cycling the color palettes one by one).
  • Added Nestopia's RGB palette (thanks to SuperrSonic and ShadowOne333).
  • Added both Firebrandx NES color palettes (thanks to SuperrSonic and Asho).
  • NES Zapper support fixed (thanks to Burnt Lasagna).
  • Added a new "Delete" button in the Game Options, to erase Save States and SRAM files.
  • Wii VC Colors = Wii's Virtual Console Palette By SuperrSonicģDS VC Colors = 3DS's Virtual Console Palette By SuperrSonicįCEUGX Colors = Real Palette by AspiringSquire Vivid Colors = YUV-V3 Palette By FirebrandX
  • Removed some unused and redundant palettes (thanks to Burnt Lasagna), new naming convention is:Īccurate Colors = Unsaturated-V5 Palette By FirebrandX.
  • prevented "Gotcha! The Sport!" from working (thanks liuhb86!)
  • don't ignore buttons when zapper is enabled.
  • Hide saving dialog that pops up briefly when returning from a game.
  • Added soft and sharp video filtering options.
  • Added option to not append " Auto" on saves.
  • Fixed audio pop when returning to a game from the menu.
  • Added PocketNES interoperability (load ROMs and read/write SRAM).
  • Allow loader to pass two arguments instead of three (libertyernie).
  • wii emulator channels

    Updated color palettes (thanks Tanooki16!).Added Wii U GamePad support (thanks Fix94!).Fixed controllers with no analog sticks.Added ability to change preview image source with + button (thanks Zalo!).Added ability to customize background music.Simply put the ko.ttf or jp.ttf in the app directory Added ability to load external fonts and activated Japanese/Korean.Fixed crash on launch when using network shares.Fixed crash when used as wiiflow plugin.Fixed preview image not displaying on GameCube.Updated spanish translation (thanks Psycho RFG).

    #WII EMULATOR CHANNELS SERIAL#

  • Added support for serial port 2 (SP2 / SD2SP2) on Gamecube.
  • Added back start+A+B+Z trigger to go back to emulator.
  • Fixed some 3rd party controllers with invalid calibration data.
  • Fixed GameCube version issues with SD2SP2.
  • Added additional exit combo to match the other emulators (L+R+START).
  • Added Wii U vWii Channel, widescreen patch, and now reports console/CPU speed.
  • Significant memory usage reductions (fonts and loading cover images).
  • Improved PAL game detection (thanks Tanooki16!).
  • Fixed PAL audio blips (thanks Tanooki16!).
  • Corrected aspect ratio by changing viWidth to 644 (vaguerant).
  • Added ability to change the player mapped to a connected controller.
  • Changed max game image dimensions to 640x480 to support screenshots.
  • Fixed issue with displaying screenshots.
  • Updated French translation (thanks Tanooki16!).
  • Added L+R+START for back to menu for Wii Classic Controller.
  • NES Compatibility Based on FCEUX 2.2.3+ (git 21c0971).
  • Cheat support (.CHT files and Game Genie).
  • Original/filtered/unfiltered video modes.
  • iNES, FDS, VS, UNIF, and NSF ROM support.
  • Wii U GamePad support (requires homebrew injection into Wii U VC title).
  • Wiimote, Nunchuk, Classic, Wii U Pro, and Gamecube controller support.
  • #WII EMULATOR CHANNELS DOWNLOAD#

    Nightly builds Download nightly builds from continuous integration: FCE Ultra GX is a modified port of the FCE Ultra Nintendo Entertainment













    Wii emulator channels